之所以有这个东西是因为方便调试和查问题,正常来说我们需要的基础功能包括切换环境,看日志,清缓存,限制网速测试等。还有一些的就是根据不同的业务场景来添加如快速访问一个网页,特殊测试需求的入口等。一定要注意这些功能都要判断debug,不要出现在线上!!!
切换环境的原理就是我们全局保存一个key来当现在的环境,切换的时候改变value的值然后接口访问的时候根据不同的value值拼接不同的接口链接就可以来。
代码如下:
AppDelegate设置默认
#if DEBUG
[ELMEnvironmentManager setEnvironment:[[NSUserDefaults standardUserDefaults] objectForKey:@"LPDB_ENV"]? ((NSNumber *)[[NSUserDefaults standardUserDefaults] objectForKey:@"LPDB_ENV"]).integerValue: ELMEnvBeta];
#endif
环境枚举如下:
typedef NS_ENUM(NSUInteger, ELMEnv) {
ELMEnvTesting = 1,
ELMEnvStaging,
ELMEnvBeta,
ELMEnvAlpha,
ELMEnvProduction,
};
看日志,我是在接口返回的基类里去保存下接口的返回值,然后在viewcontroller的基类里写摇一摇进行展示返回。
代码如下:
1.创建一个KZWDebugService来管理日志的保存和删除
#import "KZWDebugService.h"
@implementation KZWDebugService
static id _debug = nil;
+ (id)currentDebug {
@synchronized(self) {
if (!_debug) {
NSData *data = [[NSUserDefaults standardUserDefaults] objectForKey:kLPDBDebugKey];
if (data) {
_debug = [NSKeyedUnarchiver unarchiveObjectWithData:data];
}
}
}
return _debug;
}
+ (void)setCurrentDebug:(id)debug {
@synchronized(self) {
_debug = debug;
}
}
+ (void)saveDebug {
@synchronized(self) {
if (_debug == nil) {
[[NSUserDefaults standardUserDefaults] removeObjectForKey:kLPDBDebugKey];
} else {
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:_debug];
[[NSUserDefaults standardUserDefaults] setObject:data forKey:kLPDBDebugKey];
[[NSUserDefaults standardUserDefaults] synchronize];
}
}
}
+ (void)deleteDebug {
@synchronized(self) {
_debug = nil;
[[NSUserDefaults standardUserDefaults] removeObjectForKey:kLPDBDebugKey];
}
}
@end
2.在基类KZWViewController中加摇一摇触发
#if DEBUG
[[UIApplication sharedApplication] setApplicationSupportsShakeToEdit:YES];
#endif
#pragma mark - ShakeToEdit 摇动手机之后的回调方法
- (void) motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event {
//检测到摇动开始
if (motion == UIEventSubtypeMotionShake)
{
// your code
NSLog(@"检测到摇动开始");
}
}
- (void) motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event {
//摇动取消
NSLog(@"摇动取消");
}
- (void) motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event {
//摇动结束
if (event.subtype == UIEventSubtypeMotionShake) {
// your code
NSLog(@"摇动结束");
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);//振动效果 需要#import
NSString *message = [[NSString alloc] initWithData:[NSJSONSerialization dataWithJSONObject:[KZWDebugService currentDebug] options:NSJSONWritingPrettyPrinted error:nil] encoding:NSUTF8StringEncoding]; //对展示进行格式化处理
[[CQHUD sharedCQHUD] showDebug:message];
}
}
- (void)showDebug:(NSString *)message {
[[[[UIApplication sharedApplication] delegate] window] addSubview:self.bgView];
self.bgView.backgroundColor = [[UIColor blackColor] colorWithAlphaComponent:0.7];
[self.bgView mas_makeConstraints:^(MASConstraintMaker *make) {
make.edges.mas_equalTo(UIEdgeInsetsMake(0, 0, 0, 0));
}];
UIScrollView *scrollerview = [[UIScrollView alloc] initWithFrame:CGRectMake(10, KZW_StatusBarAndNavigationBarHeight, SCREEN_WIDTH - 20, SCREEN_HEIGHT - KZW_StatusBarAndNavigationBarHeight - KZW_TabbarHeight)];
scrollerview.backgroundColor = [UIColor whiteColor];
UILabel *label = [UILabel initWithFrame:CGRectMake(0, 0, SCREEN_WIDTH - 20, SCREEN_HEIGHT - KZW_StatusBarAndNavigationBarHeight - KZW_TabbarHeight) textColor:[UIColor colorWithHexString:FontColor333333] font:FontSize26];
label.text = message;
[label sizeToFit];
[scrollerview addSubview:label];
scrollerview.contentSize = CGSizeMake(SCREEN_WIDTH - 20, label.frame.size.height);
[self.bgView addSubview:scrollerview];
UIButton *backButton = [[UIButton alloc] initWithFrame:CGRectMake(SCREEN_WIDTH - 30 - 20, KZW_iPhoneX?44:20, 30, 30)];
[backButton setImage:[UIImage imageNamed:@"bg_cancel"] forState:UIControlStateNormal];
[self.bgView addSubview:backButton];
@WeakObj(self)
[backButton touchUpInside:^{
@StrongObj(self)
[self.bgView removeFromSuperview];
self.bgView = nil;
}];
}
限制网速是去设置中的开发者里的network link conditioner进行设置。
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